Multi Device Build of Kuix Application

5 messages - 139 views

Hi All !

    Can any body tell me, How to have multi device build of Kuix developed applications ? Do I need any plugin or tool attached to make a build file of Kuix Apps for various mobile Devices? Does Kuix Support Multi device Build ?

    please, Let me know , How to have this multi Device Build with Kuix?

Thanks !

What does multi device build means for you ?

Because Kuix is made to run on a large compatible device set without any special build. Platform autodetection is made at runt time on the device. In this case build once and rune on any compatible device (commonly MIDP 2.0 / CLDC 2.0)

Hi Bo !

    You are right , It should run on all the compatible device MIDP 2.0/CLDC1.0 .. But, When I install the application on the device, It doesn't adjust itself on the full screen of device. suppose, I am talking about about several widgets like TextField as well as buttons .. Those position differs on the real devices inspite of a proper positions showing on the emulators . I agree, Kuix autodetect the platform at the run time , and run the application on supported devices. In a generic build my application is working great. but as the present scenario, when i am trying to install the application on various devices which are having different screen sizes, screen features, my generic build applications don't gaurentee to have the best adjustment of the widgets on the screen.

   I just want to know, How to make Kuix applications best fit for any specifc mobile device?     

I'm surprised of your screen adjusment problem, because the Kuix Layout concepts guaranty by definition the screen adjustment.

Could you give us snippet, screenShot or photos of your problem ?

 

Else, Kuix is a framework at Java level, then it doesn't include any concept of specific building. You need to do this at IDE level and for this NetBeans is a response to your problem.

if you want to build with specific approach you have to

  1. install manufactor SDK (Erikcsson, Motorola, Nokia, ig)
  2. create ant file
  3. and build with diferent SDK's

you san skip step 2 and do it manualy, but it would by pain in the humm somewhere